March / April 1996
Cover Image An illustration for Time Magazine by Matt Mahurin.
In Issue 302 of Graphis magazine, you'll find the following articles: On the Origins of the Future, by Ken Coupland; Probing the depth of the surface, by Paolo Polledri; The Melding in the Mind’s Eye, by Jack Crager; Beaming Sting into Interactivity, by Scott Mednick; The Ghost out of the Machine, by Ken Coupland; The Light & Magic of Jumanji, by Roanna Martin-Trigona; The Aesthetics of Science + Fiction, by Jurgen Riehle; and Imergists for the Next Millenium, by Roanna Martin-Trigona.
CONTENTS
10 Global Report:
Jean Widmer at L'Oeuvre Graphique/ Feminin, Masculin, Le Sexe De L'Art by Chloe Braunstein Danos
11 New Media:
Doors of Perception: A Meeting Point for Computer and Environmental Associations, by Klaus Stefan Leuschel
12 Exhibitions:
The World's Greatest Designer, by Laurel Harper.
Best Book Designs in Holland, by Tracy Metz
14 Book Reviews:
The End of Print: David Carson, reviewed by Veronique Vienne.
Geoffrey Beene, Reviewed by Rynn Williams.
Beat Culture and New America, reviewed by Edna Golstaub-Dainotto
16 On the Origins of the Future:
Paul Saffo, Director of the Institute for the Future, gives his cogent and often irreverent views on what the future of communications holds in store for graphic designers. By Ken Coupland
20 Probing the depth of the surface:
Contemporary graphic design is well-supplied with mythmakers and stars, but Clement Mok is emerging as the ultimate insider in the rapidly evolving theater of new media. By Paolo Polledri
38 The Melding in the Mind's Eye:
Ryszard Horowitz embraced the emergence of digital technology in the 1980s as a natural extension of photography, and now he stands as a pioneer in the dubious territory of digital imagery. By Jack Crager
46 Beaming Sting into Interactivity:
A navigation through "All this time," the CD-ROM product of the synergetic creative partnership between Sting and Starwave. By Scott Mednick
52 The Ghost out of the Machine:
Illustrator and Photographer Matt Mahurin tackles explosive themes using imagery that is lurid, visceral, and surrealistic. His work is hard to miss and harder to ignore. By Ken Coupland
60 The Light & Magic of Jumanji:
Before simulated lions and monkeys could take over the big screen, Industrial Light & Magic had to figure out what to do about the fur. By Roanna Martin-Trigona
66 The Aesthetics of Science + Fiction:
From Public Service Announcements to virtual clublands, Frankfurt Balkind Partners' design products are works that include any and all types of media - conventional, new, and barely emerging. By Jurgen Riehle
72 Imergists for the Next Millennium:
What sets Imergy apart from the new media pack, besides its habit of incorporating ground-breaking technology into multimedia projects, is its sensitivity to the end-user. By Roanna Martin-Trigona
145 Design Critique: The World Wide View of Erik Spiekermann
The Typographer and Information Designer Discusses the Web, the Net, and Constant Values of Design in a World of Upheaval, by Hugh Aldersey-Williams
149 Trade Trends: Meet the Netzines
Existing only in cyberspace, Netzines represent the bravest new advertising world since early TV, by Michael Kaplan
150 Infoscape: Reformations and Deconstructions
This is not a time of clarity, but of opportunity, by Steven Holt and Gregory Hom of Frogdesign
160 Endpaper: World Wide Web
Risk or Opportunity? As a network offering the entire globe at a relatively low cost, the Web is a photographic frontier. Does http mean "Here, take this picture?" by Richard Lewin